You’ve probably experienced multiple workplace inductions before; the introduction to the kitchen, location of the toilet, finance processes and latest office gossip. But what if you could be inducted in a fun, interactive virtual reality experience instead?
We recently set out to create just that – a virtual reality experience we could immerse new employees in. The objective was to steer clear of the conventional workplace induction training video, and create a sense of The Royals culture and values in a dynamic, engaging environment.
Using virtual reality provided an opportunity to create a highly immersive, interactive and other-worldly experience not possible on other mediums. We chose the HTC Vive as our virtual reality device, favouring its room-scale tracking and reliable controller interactions. Starting with a limited knowledge of Unity3D, I eventually implemented fun, unexpected interactions with 3D assets, created a large customisable terrain with a height map, and programmed the ability to teleport through the terrain. We also explored combining mediums within the experience; adding a two-dimensional video to be watched within the experience, and recording a radio piece to play in the background.
Creating the experience wasn’t without its challenges. Some aspects of Unity present a bit of an uphill battle, and designing for a virtual experience was complex and intertwined in many disciplines. Similarly, testing the experience constantly resulted in more testing, as it seems no two virtual reality tests are ever the same.
The final product is a polished, engaging virtual reality experience providing new employees a fresh, interesting start to life at The Royals. If there’s anything here for you, you might get to see it!
Here’s are some more shots of the experience: